ARK Patchnotes 263.0

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    • ARK Patchnotes 263.0

      ARK Patchnotes [] schrieb:

      Anbei das Original vorab:

      Upcoming version: 263.0 - ETA: July 17th

      - Fixed a case where the cursor would vanish when navigating through Primitive+ Menus

      - Fixed an issue where you wouldn't be able to see ARK Data items unless you toggled folder view

      - Slight increase to Trike Wild damage

      - Increased rate at which Alpha creatures spawn in Single Player

      - Decreased the amount of Eeels in PGM

      - Increased the ride distance on flyers to help getting on them when you've fallen in water

      - Increased the spread of Terror Bird spawns in the Redwoods so you don't see as many Terror Bird Armies

      - Increased the amount of creatures in TheCEnter Deep Water Zone

      - Optimised foliage and Rock destruction meshes

      - Jumping Puzzle on the Center now awards 3 top-tier supply crates for completion

      - Center Underworld Rafts no longer teleport to the top of the map

      - Fixed the dark post processing in TheCenter Deep Water

      - Fixed a case where TheCenter Barrier wasn't visible underwater

      - TEK Cave pool now refills your element, as well as causes you damage if you're not wearing a full element set

      - Made the weather effects on TheIsland and Center more visibly clear (you'll see clouds changing)

      - Lots of Deep Sea crates adding to TheCenter Deep Sea Cave

      - Added a bunch of Coel to the main waters in TheCenter

      - Itchy and Pego will not steal Skins from players

      - Ghillie Suit now only has 70 base durability rather than 120

      - Reduced the amount of stalling caused by a GC

      - Removed all the non-statted items from crates that are higher tier than the first crate where that non-statted item is found

      - Fixed an issue where Plesiosaur would spawn at level 35

      - You now get an on screen message when you fall off the map

      - Fixed a case where the Gorilla Boss would float and walk backwards, unable to attack anything.

      - Stego and Rexes socket fixed so no longer laying eggs upside down

      - Fixed an issue where you may see blueprints of items inside certain structures (e.g Water skin inside of Water Tap)

      - Re mapped some Center Spawns in caves so they aren't clustered as much

      - Fixed Leed spawns on TheCenter so they should not spawn in shallow waters

      - Slightly adjusted temperatures across TheIsland and TheCenter so they are more appropriate (e.g warmer in jungles, colder in water)

      - Additional damage and health adjustments to the Dragon, Megapithecus, and TheCenter bosses.

      - Fixed a case where language translation may not have properly displayed

      - Tooltip no longer stays when scrolling the Engram and Inventory UI

      - Fixed cases of Overspawn in TheCenter

      - Adjusted the IslandCoves PGM to make it more islandy and cove-like?

      - Reverted the raft change so foundations can now be stacked again on Official Servers.